XamarinDevDays Vancouver Recap

Hello everyone, just a small follow up on the event yesterday. It was a nice introduction to Xamarin, and we were well led by the presentation team of Mark Schramm (@markbschramm), Adrian Stevens (@Adrian_stevens), Jan Hannemann (@bitdisaster) and Sergiy Baydachnyy (@sbaidachni).

Presentations from Adrian, Jan and Sergiy preceded lunch (thanks Microsoft) and afterwards, Adrian led us through a sample app using Xamarin Forms. If you want a quick introduction to Xamarin Forms development, head over to the dev days GitHub repo (https://github.com//xamarin/dev-days-labs) and follow the hands on lab. It is a pretty good introduction.

For my part, I am going to turn that app into a series of blog posts on using the Prism framework. So keep your eyes open for that.

Enjoy your Sunday!

Xamarin Dev Days – Vancouver Oct. 22

There is an Xamarin Dev Days being held in Vancouver this Saturday, Oct 22nd at the Microsoft Vancouver Headquarters. I heard there is about 160 attendees, all sold out and there is a waitlist. I’m going to be there, and am pretty excited about it.

If you are in Vancouver and attending, make sure you say hi. Sounds like I will be helping out the organizers with checking people in etc. so I should be easy to spot. Let me know what you think of the content on the blog.

Hope to see you there!

 

XF – Setup your App and Emulator

My computer was having some issues and I had to rebuild it. Luckily with Windows 10, this has never been a faster process. I make heavy use of Visual Studio team services, GitHub and OneDrive so backups are pretty easy too.

One thing I was struggling restoring was the capability of debugging my Android Xamarin Forms app in the Visual Studio emulator. Every time I started it up, it would immediately stop. Looking at the error messages in the debug output showed messages around the mscorlib.dll.so library.

All credit to this fix goes to Joost van Schaik and his post. As luck would have it, this is how I fixed it the first time, I just couldn’t remember it!

First thing is change your android options. Right click on your “droid” project and select “Properties”. Click on “Android Options” and make sure that “Use Fast Deployment (debug mode only)” is unchecked.

fastdeployment

Next you need to go into your emulator settings and fix up the processor settings. Click on the start menu button and type “hyper” and select “Hyper-V Manager”.

Right-click on the desired emulator and select settings:

hypervmanager

It’s a little hard to see, but under the context menu, you can see KitKat which is the emulator that I have been using. Settings should give you the following screen. Expand the processor node, click on “Compatibility” and make sure “Migrate to a physical computer with a different processor version” is checked. Note that you will only be able to do this if the emulator isn’t running.

emulator-processor-compat

And that was it. Once I made these two changes, I was able to debug in Visual Studio once again.

Hope you find this helpful and that by doing this post, I will remember the next time I need to rebuild my dev environment! For links to more information on these settings, I would suggest checking out Joost’s post on this subject.

 

Xamarin Forms Maps Bits

I ran across a couple of small issues tonight with my work with the Xamarin Forms Map, and it had to do with the precision of the values that I was using for the Center property that I setup in my previous post.

Normally in the Android emulator with Visual Studio, it has a preset starting location. For my app, I wanted something a little closer to home. To get the values for the MapSpan object, I was just outputting the values for the fields from the Center property that I had setup to figure out where I wanted to start from.

When I used those values as my initial start point for the map, I was putting in the full precision that the Visual Studio debugger was showing, approximately 15 digits after the decimal place. When I started forcing these values in, the map wouldn’t update its position.

I then started to play around with the location services in the emulator and the map would update in response to those values. Looking at the values displayed by the emulator, they only used 4 digits. I made the change and everything started working again. Assuming I am in the view model and am using the attached property to bind to set the center point of the map, this didn’t work for me:


// underlying Map.MoveToRegion call doesn't do anything
Center = new MapSpan
(
	new Position(48.0111563131213188, -122.0096835170062306),
	0.0096835170062306,
	0.0111563131213188
);

Instead, try using it like this:


// underlying Map.MoveToRegion call now works
Center = new MapSpan
(
	new Position(48.0111, -122.0096),
	0.0096,
	0.0111
);

I have yet to go looking at why this is the case but it seems likely that the map control can only handle that level of accuracy. If you are finding that you can’t seem to control what the map is displaying, check out the precision of the values in the MapSpan object. And if anyone reading this knows for sure what is happening here, feel free to chime in.

I will be attending a Xamarin dev workshop at Microsoft Vancouver, perhaps there will be someone there that can answer this definitely.

Hope that helps.

Xamarin Forms Map Center

Problem:

I have been working on an app in Xamarin, with the goal of being able to deploy to UWP, Android and IOS. This is my first real effort with Xamarin, and the first time publishing IOS and Android to their respective stores. Actually, this is my first IOS app ever! I still need to get on to Craigslist and find a reasonably priced Mac Mini so that I can build the IOS app.

Some app background: it makes use of the map control. My needs aren’t too difficult, but I need to know what the map control is displaying at any given moment. Specifically, I need the latitude and longitude of the map center. At least at this point, my app doesn’t need to worry about location tracking.

I am going to use Xamarin forms and take advantage of the cross platform UI. I also want to make use of the MVVM pattern and the data binding associated with XAML.I will of course use my favorite MVVM framework: Prism (I am going to do a series on Prism and UWP and a series on Prism and Xamarin Forms as well at some point). All of this sounds great: but unfortunately the map center data structure isn’t exposed as a bindable property, so we can’t use it directly in our view model.

Well, since every C#/XAML blog person needs an attached property post, that is what I decided to do. I am not sure that it is the best solution, but I can say that it seems to be working for me right now. Look for an update on this post if it doesn’t!

Solution:

I decided I wanted two properties. One that turned the tracking on and off and one that stored the information about what the map was viewing.

Attached properties are all kind of the same, so first we will just setup the basics (if you need a bit of a refresher on attached properties, check out the Xamarin docs):

  • Creation
  • Getter/Setter
  • Change event
public static class MapCenterProperty
{
	public static readonly BindableProperty CenterProperty =
		BindableProperty.CreateAttached(
			"Center",
			typeof(MapSpan),
			typeof(MapCenterProperty),
			null,
			propertyChanged: OnCenterChanged);

	public static MapSpan GetCenter(BindableObject view)
	{
		return (MapSpan) view.GetValue(CenterProperty);
	}

	public static void SetCenter(
		BindableObject view, MapSpan mapSpan)
	{
		view.SetValue(CenterProperty, mapSpan);
	}

	private static void OnCenterChanged(
		BindableObject view, object oldValue, object newValue)
	{
	}

	public static readonly BindableProperty TrackCenterProperty =
		BindableProperty.CreateAttached(
			"TrackCenter",
			typeof(bool),
			typeof(MapCenterProperty),
			false,
			propertyChanged: OnTrackCenterChanged);

	public static bool GetTrackCenter(BindableObject view)
	{
		return (bool) view.GetValue(TrackCenterProperty);
	}

	public static void SetTrackCenter(
		BindableObject view, bool value)
	{
		view.SetValue(TrackCenterProperty, value);
	}

	private static void OnTrackCenterChanged(
		BindableObject view, object oldValue, object newValue)
	{
	}
}

So let’s take a look at the TrackCenterProperty first. This is the one that is used to toggle the tracking off and on. The important stuff happens in the OnTrackCenterChanged event: it sets up the tracking. If the old value is false and the new value is true, start tracking. Stop tracking if the reverse is true.

Now it would be great if the Map control had an event that fired when the view of the map changed, but it doesn’t. So that is a bit of an issue. Luckily there is a bit of a hack we can use. We are interested in when the “VisibleRegion” property changes. So we are going to subscribe to the “PropertyChanged” event instead. If the name of the property being changed is “VisibleRegion”, we want to know about it.

Let’s update the OnTrackCenterChanged method from up above to subscribe and unsubscribe depending on the value of TrackCenter. It could look like the following:


private static void OnTrackCenterChanged(
	BindableObject view, object oldValue, object newValue)
{
    Map map = view as Map;
    if (map == null)
        return;

    bool ov = (bool) oldValue;
    bool nv = (bool) newValue;

    if (ov && !nv)
    {
        /// was true, now false, unsubscribe
        map.PropertyChanged -= OnMapPropertyChanged;
    }
    else if (!ov && nv)
    {
        /// was false, now true, subscribe
        map.PropertyChanged += OnMapPropertyChanged;
    }
}

All we are doing is subscribing or unsubscribing to the PropertyChanged event depending on the value of TrackCenter. Below is the event handler for that event. The only thing it really does is check to see if it is the VisibleRegion property being changed and if so, update the value of the CenterProperty.


private static void OnMapPropertyChanged(
	object sender, PropertyChangedEventArgs a)
{
    Map map = sender as Map;
    if (map == null)
        return;

    if (a.PropertyName == "VisibleRegion"
        && map.VisibleRegion != null)
    {
        Debug.WriteLine("SetCenter");
        map.SetValue(CenterProperty, map.VisibleRegion);
    }
}

Now all we have to do is setup the OnCenterChanged event. The only thing we have to be concerned about is giving ourselves a bit of fuzziness on whether the center point is changed enough to update the map, otherwise I found that the center point property was being updated too often.

private static void OnCenterChanged(
    BindableObject view, object oldValue, object newValue)
{
    var map = view as Map;
    if (map == null)
        return;

    MapSpan newview = newValue as MapSpan;
    MapSpan oldView = oldValue as MapSpan;

    if (newview != null &&
        !Util.MapSpanHelper.IsEqual(oldView, newview))
    {
        map.MoveToRegion(newview);
        SetCenter(view, newview);
    }
}

And the helper function for checking if the MapSpan has changed enough:

public static class MapSpanHelper
{
    public static bool IsEqual(double d1, double d2)
    {
        double dif = Math.Abs(d1 * 0.00001);
        return (Math.Abs((d1 - d2)) <= dif);
    }

    public static bool IsEqual(MapSpan ms1, MapSpan ms2)
    {
        if (ms1 == null && ms2 == null)
            return true;
        else if (ms1 == null || ms2 == null)
            return false;
        else if (
            IsEqual(ms1.Center.Latitude, ms2.Center.Latitude)
            && IsEqual(ms1.Center.Longitude, ms2.Center.Longitude)
            && IsEqual(ms1.LatitudeDegrees, ms2.LatitudeDegrees)
            && IsEqual(ms1.LongitudeDegrees, ms2.LongitudeDegrees))
            return true;
        else
            return false;
    }
}

You can adjust the fuzziness as appropriate.

Finally, we can setup our XAML and view model. Remember to add the namespaces. The MapCenterProperty class exists in the “Demo.Views” assembly.


xmlns:maps="clr-namespace:Xamarin.Forms.Maps;assembly=Xamarin.Forms.Maps"

xmlns:loc="clr-namespace:Demo.Views;assembly=Demo"

<maps:Map MapType="Street" loc:MapCenterProperty.TrackCenter="True" loc:MapCenterProperty.Center="{Binding Center,Mode=TwoWay}">

</maps:Map>

And the view model:


/// BindableBase provided by Prism, implements the
/// INotifyPropertyChanged interface for the view model
/// and some helper functions
public class DemoViewModel : BindableBase
{
    // ...

    private MapSpan _center = null;
    public MapSpan Center
    {
        get { return _center; }
        set { SetProperty<MapSpan>(ref _center, value); }
    }
}

And there we have it. We now have the viewable region of the map control bound to our view model. From within the view model we can change what is being shown on the map simply by setting the Center property. In the case of my app, I am also going to make use of the GeoLocator plugin from James Montemagno to provide some pretty nice location services to go with the maps in my app.

Hopefully you found this useful.